Empire Deluxe Enhanced Edition
Common Questions
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These are some of the questions that were asked during the beta. You may find you have similar questions, and they can be answered here or within the Manual.
Empire Deluxe Internet Edition User Questions
How do I get set the Patrol for A Unit?
There is no patrol order like the one in EDIE. Instead, you can make classic "Patrols" using the mouse and shift key.
How do I get into F7- Group Mode?
There is a group mode, which enables you to give units commands or work in more detailed ways with the group. Details here.
How do I get into F8 - Paths Mode?
There is no Paths Mode. Instead, you can setup Quick Order Points from location to location.
How do I get into Survey Mode?
There is a mode similar to survey mode...details here.
When I hit Space Bar after a unit sees a Sighting, it does not continue to move...
Now Space Bar is set for Ignore only. You must press the Continue action key.
When I Order my Transport to Load, it immediately comes back wanting more orders...
Now there is a Load Instant Command as well as a Load Till Full Command. The section on Loading and Unloading should be read completely to understand the different contexts involved.
I prefer some of the keys to be different.
Change them. You are now able to set the keys the way you want to.
Escort is currently not available in a mode. To escort a unit, you must use the Orders Tab to give the order.
Why am I allowed to build a ship in a land-locked city?
The new unit set gives you the ability to build
Ports to the sea. Whether or
not is is a good idea to build a ship in the middle of the continent is now left
up to you.
How can I defend against nuclear missiles?
There are several ways to defend against missiles in general. Here are some (there could be others)
Does the engineer have to build a road inside the city?
Yes. Cities can build roads too...though that may be a waste of the city's time, since production is so vital. But cities do not start out with a road automatically underneath.
I can't seem to Load The Heavy Artillery Onto the Truck. What is Wrong?
The Heavy Artillery is not a
Default Load
unit for the Truck. So you must use the
Non-Default
Loading command.
My missile cannot seem to kill a unit on detonation.
Are you sure the unit is there? Missiles are not able to see by themselves, so
if you are targeting an old sighting, you may just be wasting a missile.
My Truck Is Not Automatically Loading A Unit On A Road...How Come?
When on a road, units first travel over each other. You must pick up the unit.
I Cannot Unload My Heavy Arty from my Truck in the open...
Heavy Artillery do not have movement points, so they cannot unload unless their host s hosted. You must Drop the unit.
This is Load Non-Default. There are many different contexts to Loading and Unloading, and you should read that portion of the manual carefully.
Unit Editing Questions
I built a unit in the editor,
and saw it in the Game Setup as checked, but now I
cannot find it...why?
Possibly you have not added this unit type to a producer (like a City) or a
constructor (like and Engineer), so you have no way to create the unit in the
game.
I added a unit to the database, reloaded a game and it is not available...why?
The unit database is part of the saved game. Once a game starts, that database will not be changed.
I gave my player Buy Points, but I am not receiving them at the start of the game. Why?
In order to be used, buy points must be enabled from the Rules Tab.
I have set specific colors as the defaults for my player positions, but when I load my favorite configuration, they are still the old colors. Why?
The colors for the player positions you have saved in the configurations are saved within that configuration. You must alter the positions' colors and resave the config for them to be different.
I think I have found a bug! What should I do?
It is entirely possible that you have found an error within the game. I (Mark Kinkead) am very interested in repairing these errors to improve your gaming experience. It is not my intent to have you "test" the game for me, but due to the size and scope of this program, errors are bound to occur, and the only way to fix this is for me to know about them so that I can investigate. Any clues, hints and directions that you can give me will aid in the repair of these errors.
If you receive a game crash warning from the game, please take a screen shot of the message with the "Code". This gives me an idea where the bug can be traced. If you get the "Do you want to send this to Microsoft?" message, click on the details and send me the "address" of the error if you can.
If you are able to make the error occur repeatedly, send me a saved game or configuration file that I can use to duplicate the error and step by step instructions on what actions you took to cause the error.
Please send all comments and information to mok@killerbeesoftware.com , or post a message in the Killer Bee Software forum.
Thank you for your patience and assistance in these matters.
I set "Ignore Saw Enemy" and saved the game. When I restored the game it was no longer set.
Player preferences are only saved for later sessions when you specify it. This option is also available in the Preferences Menu.
The map display area seems really small. What can I do about it?
Empire Deluxe Enhanced Edition is a map oriented game, and that map is very central to your interaction with the game. While 800x600 is the minimum resolution/window size necessary to run the game and use the side window effectively, there are several step you can take that may help you get more map coverage.
1. Set your display to a larger resolution and run the window full screen. Hiding your windows tasks bar is also useful, and sometimes necessary in 800x600 network games.
2. Hide the Information Window, or detach it and minimize it.
3. Edit the zoom settings 2 though 6 to sizes that will allow a greater map area to be displayed. The default settings are not as they were in Empire Deluxe Internet Edition. For example, EDIE had the level 2 default setting at 24. With EDEE, that is level 3. Level 2 is at 28.