Empire Deluxe Enhanced Edition
Game Manual
There are many aspects of Empire Deluxe Enhanced Edition for you to read about, so let's dive right in!
Manual Chapters:
December, 2004
Welcome to the latest version of the Empire Series, Empire Deluxe Enhanced Edition. It has been a tremendous experience to write this game. I personally do not remember when I became an Empire fan specifically, but it was at some point with Interstel's release of Empire, Wargame Of The Century that I became hooked. I can remember countless nights staying up way too late playing the game.
With the advent of Empire Deluxe in 1993, I became even more hooked. To satisfy my thirst for the infinite supply of maps and scenarios, I started the Empire Deluxe Scenario and Map page on the Internet, which would run for ten years. I found email play with others a great challenge, and participated in many of the PBEM and "Live" tourneys that took place over the Internet. When I would go on business travel around the country, I would meet up with people I had never met, but had played numerous games with, and we would talk for hours about the most nerdly thing: this wonderful little computer game.
Like many of you out there, I was a junkie, an addict, and never had desired rehabilitation.
But a few years after the release of Empire Deluxe, the game entered a state of suspended animation, preserved and kept live by the community that had grown playing it on the Internet. The community slowly shrank as game companies pursued more lucrative markets or went bankrupt (or both), and by the new millennium, the Empire Series, games that at one time were rated as the best out there in the gaming magazines, had slipped into virtual extinction.
When I was eventually cast out onto the streets due to the corporate scandals of Enron, I found myself with the desire to work for myself, and work on something I love. I became very interested in acquiring the rights to Empire Deluxe and the Perfect General. In December 2002, with the copyrights in hand, I let the world know that Empire Deluxe was coming back, and, Killer Bee Software was born.
I loved Empire Deluxe, and had played it for so long, I wanted to make sure that the classic game would be preserved. So I restored the original Empire Deluxe source code and released Empire Deluxe Internet Edition in 2003. But, I have always remembered countless conversations with friends and the Empire Deluxe community about "wouldn't it be neat if..." situations, and I knew Empire Deluxe needed more. After a dozen years, it needed to grow...to evolve.
And that is where we find the latest game in the Empire Series. With Empire Deluxe Enhanced Edition, the game now has the capability to grow. Not just because some new units have been added to the game, or a few new rules, but because the players now have some freedom to stretch and adjust the game in ways they had only thought about before. It is a very exciting time, and this is a very exciting game.
Please take some time to review the manual, and learn the interface. There are many ways to do the same thing, and you might find one way more to your liking than another. Also, if you are a fellow junkie already, there will be some re-learning required. But soon I suspect you will find some of the new aspects of the game as second nature as you have for the past decade...or two...or three.
Please read the credits to see all of those who helped make this possible. And thank you for your purchase and support of this wonderful game.
--Mark
The Empire Series has a 30 year history. If you have purchased
the game and previous history is any indicator, this game is likely to outlast
the machine you placed it on.
PLEASE MAKE SURE YOU SAVE YOUR LICENSE KEY...DO NOT
JUST LEAVE IT ON YOUR HARD DRIVE!
Also please backup the installation software.
This manual has a great deal of information in it about how to play the game itself, and how to use the game's interface. It has been separated in to various "chapters", or subject areas for you to review. Some of the sections in those chapters can be quickly accessed through the game itself, but those mostly deal with the game interface. But for an in depth examination of the game concepts and rules, as well as the opportunities to change or customize the game, please review the index or the table of contents.
- Game Play Screen Overview
- Game Play Menu Options
- Status Bar Features
- Map Window Features
- The Information Window
- Chat Window Features
- General Unit Movement
- Hot Keys
- Watching A Playback Or Computer Only Game
- City Selection Dialog
- Buy Points Dialog
- Unit Placement Dialog
- Auto Production Dialog
- First Turn Production Dialog
- Order Points Dialog
- Unit Group Orders
- Report Dialogs
- Battle Odds Calculator
Notes On The Enhanced Unit Set
Using The Unit Database Editor
Using The Terrain Database Editor
Notes On World Building And Unit Placement
Empire Deluxe Enhanced Edition
Written, Produced, Directed, and Programmed By
Mark Kinkead
Artwork By
Anthony Affrunti, a.k.a. Wydraz
"Empire Deluxe Enhanced Edition", (C) 2004, Mark Kinkead, Killer Bee Software
Version 4.0
Based on Walter Bright's Original Game
"Empire, Wargame of the Century", (C) 1978 - 1986 by Walter Bright
Versions 2.0 and 1.0
"Empire Deluxe", By Mark Baldwin and Bob Rakosky, 1993
Version 3.0
"Empire Deluxe Internet Edition", (C) 2003, Mark Kinkead, Killer Bee Software
Version 3.5
The Mersenne Twister
The Game's Random Number Generator
Provided by
Makoto Matsumoto
www.math.sci.hiroshima-u.ac.jp/%7Em-mat/MT/emt.html
New Music Produced By
Lars Christian Lundholm
Play Testers
Steven Woodcock
Anthony Affrunti
Matthew Shelton
Tom Candela
David Munson
Mike Kent
Beta Testers
Andrew Peiman
Andy Young
A. John Tsoukalas
Cruzan Wallis
George Parthesis
Pete Valdon
Andrew Platfoot (Known to all as "A")
Jon MacDonald
Antrine Kasalar
William Bird
Randy Hintz
Mark Harmer
Eric Wilson
Steven Goodenough
Skip Franklin
Philip Billington
Kevin Glaubitz
Eric "Whiney Wright" Scantlebury
Paul Archibald
Jeff Hollifield
Jim Mahar
Reggie Skupny
David Sinn
Jason Klopf
Paul Boggs
Michael Santo
Neil Wyllie
Greg Cagle
Robert Neugebauer
Special Thanks To
Mark Baldwin
Bob Rakosky
Extra Thanks To
The Beta Group For Their Tenacity And Love Of The Game